We are proud of the research the OhioHealth Research Institute (OHRI) will do with the surveys from the pilot, and honored to have worked close with great partners like Ohio University.” We are hopeful that this virtual reality option is another tool we can have for our physicians and associates. This partnership with Ohio University on a virtual reality resilience pilot was a labor of love, and we are really looking forward to seeing how it impacted those who have participated. We will do everything we can as a health system to take care of those who are caring for families each and every day through our well-being efforts. “ Early on in the COVID-19 pandemic, OhioHealth started looking for and developing ways to give our teams, especially those working with patients on the front lines, a brief respite during their day to help overall well-being and resilience. “These have been unprecedented times for health systems around the country, including ours,” Kristi McClure, MSN, RN, and co-chair of the OhioHealth Well-Being Collaborative, said. “We thought, if this helped those victims, can VR also help with those working the frontlines of COVID? On a whim we pitched the idea to OhioHealth and they loved it, allowing us to develop this experience for their employees.” “The idea came from a conference we were speaking at on VR where another speaker spoke on using VR to mitigate pain for burn victims while changing bandages and how allowing for some type of escape helped the pain,” Love said. When COVID began and the GRID Lab had to halt some of its projects, Love and Beverly had the idea to leverage VR as a way to mitigate the stress frontline workers were being subjected to as a result of the pandemic. The GRID Lab often works with external partners, including collaborating on multiple projects with OhioHealth. Licklider, D.O., Endowed Faculty Fellow in Behavioral Diabetes, as well as associate professor of primary care at the Heritage College of Osteopathic Medicine, teamed up to find a way to lessen the stress of healthcare workers during COVID through creating a VR experience set in nature. Matt Love, virtual reality production coordinator for the GRID Lab, and Elizabeth Beverly, Osteopathic Heritage Foundation Ralph S. Therefore, we welcome all players to provide feedback about any problems they met in our game.Ohio University’s Game Research and Immersive Design (GRID) Lab is collaborating with OhioHealth on a new project to help relieve the stress of COVID on healthcare workers through a Tranquil VR experience. They’ll have to wet their pants if they opened eyes to play the game. There may be bugs in the game because our testing personnel has been testing the game with their eyes closed all the time out of fears. If you are trapped in somewhere and unable to get out, please come to the forum, and after seeing many other people who also failed to escape, you can definitely feel better, because you are not the only one who may be eaten by the zombies, so stay cool. We all know it.īe mindful of all details, because you may find clues there. Think twice before taking risks, because you can’t count on zombies to give you the time studying how to open the safety catch, right? Forget about killing most zombies, where can you get that much ammo? Just figure out another solution.ĭon’t try to reach your head into the walls in the game, because it is painful to hit a virtual wall or real wall. Have a clear understanding of the situation before shooting. cues: There are no word puzzles, so all players can successfully play the game regardless of their age or nationality. You have to save ammo and hope your hands won’t be nervously shaking to drop magazines to the ground. The scary and abandoned hospital is filled with zombies, want to solve the extremely challenging puzzle with low ammo? Just have a try!Īll puzzles and weapon systems in this game are carefully designed for a fun experience.
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